Monday, June 8, 2009

CUT Recap and the Tryout Tournament Metality

Ended up going to CUT with only 27 guys because of last minute drops. Regardless, Forge struggled throughout the tournament to gain any momentum and win games. We ended up going 0-4 on Saturday and lost our only game - against Pike - on Sunday. Needless to say, it was rough.

Going to a tournament, and a tryout tournament at that, with so many players can be very difficult mentally on the players. I would say that most guys, myself included, didn't hurt a lot on Saturday night and that's because of the way the lines were run. And this is in no way a knock on the way the people calling lines, but imagine trying to gain momentum and stay in the tournament mental mode if you only play 1 or 2 points in a row and then sit for 5 or 6 points. It's very hard to stay focused and play with any rhythm or chemistry. But that happens at tryout tournaments.

Which leads me to how I approached and looked at CUT (but any tryout tournament, really). For me, trying out for a team and playing a tryout tournament is broken into two categories:
1. Preparation
2. Execution

That might sound cliche and broad, but it's pretty simple. Heading into this weekend, I prepared and told myself that I wasn't going to get a lot of playing time. In the end, I probably got about as much playing time as anybody else trying out and not "already on the team" but heading into the weekend, I didn't expect that. So without know how much I was going to play, I knew that this tournament was going to take desire, dedication and perfection. I knew that every point I was on (O, and especially on D) was going to need as much desire to get that disc. That meant sprinting when cutting and clearing, laying out when I needed to on D, making sure my throws 100% and to not go beyond my limits. That's how looked at this weekend. I mentally prepared myself for limited playing time, but knew that I needed to be perfect when on the field.

And as the tournament started out, I was right about limited playing time. I played three points in our first game against Ironside (13-6 loss), and despite not touching the disc once in the game (played all D points) I never let my guy get beat in. I didn't get any D's, but my guy was looked off on any incuts. It was solid play on my part, but I (and the rest of the team) wanted the win. As the day went on, I saw more and more playing time (upwards of 9, 10 or 11 points per game). Whether that is a result of my previous play or not, I don't know (but I can hope it is). As somebody trying out, it's important to keep track of your play so you know where you can improve and what your strengths are. In the end (and after a lot more playing time, especially in later rounds of the tournament) I threw away one disc, completed two hucks, turned in a layout D and improved my cutting and and fakes. Overall, I felt I played consistent. I didn't play spectacular or have layout catches for scores, but I didn't turn the disc over and I gave it my all every time I was on the field. I executed my plan to the best of my ability and had a good tournament.

What happens next with Forge, though, is up to the captains making the team. The next round of cuts will probably be over the course of the next week or so. I'll update when I know more.

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